Scenarios

The game comes with 8 scenarios and 4 campaign games.

The scenarios are:

  1. A Victory Lost

Introductory Scenario #1: Although much had gone wrong in Operation Market-Garden, on the morning of September 21 the battle could still be won. The Nijmegen Bridge had just been captured and the Germans had yet to secure the Arnhem Road Bridge so still couldn’t flood German forces into the Island. The path to victory was open. But it was not to be. Everything that could go wrong did go wrong.  Forming up for the attack was delayed for several hours and didn’t start until the afternoon. Air support failed when the RAF control set broke – and after that, the backup radio failed. The supporting artillery chose this time to redeploy and was unavailable. The few Germans in the Island were ready. It was a disaster.Try this scenario with the 179th Field in support and/or three or four Typhoons and see what might have happened if Lady Luck hadn’t betrayed the British Army.

  1. Little Omaha

Introductory Scenario #2: In one of the most dramatic moments of the war, the 82nd Airborne launched a daring assault across the Waal to capture the Nijmegen Bridges. Unfortunately, all the newspaper press was to the southeast and no one was there to document this moment. No less daring was shown by the British as they charged through the city against strong resistance to meet the lightly armed Americans on the far shore.

  1. Race to the Bridge

Intermediate Scenario #1: These few hours would shape all that followed in Operation Market-Garden.  How much force can the British get into the city and can they take the bridge with enough force to hold it until the British Army arrives? Battling chance and Germans, the 1st Para has to move quickly and decisively to grab the prize of the entire operation before the Germans rally and can resist.

  1. The Empire Strikes Back

Intermediate Scenario #2: While most historians look to the north and the action in Arnhem, it was here that the entire operation almost failed before it had really begun. The US paratroopers, stretched to their limit, had to fight off the first major attack from the rallying Germans. The Germans took two drops zones and were cleared out just moments before the next day’s airdrop arrived.

  1. Crossfire Hurricane

Advanced Scenario #1: Faced with the reinforcing Germans and stiffening resistance, the British had no choice but to make one final try at reaching the Arnhem Bridge with the main body of their division. Attacking up a narrow road in town, faced by three-way crossfire, the British paratroopers gave everything they had but it was not enough. The Paras retreated from the bloodbath into a small enclave at Oosterbeek to await rescue and not relief.

  1. A Near Run Thing

Advanced Scenario #2: After the failed German attack on the 18th had come so close to success, the Germans reformed and reinforced and tried it again on the 20th. With a three pronged attack, the Germans came the closest to making Market-Garden a corps sized disaster rather than a divisional one. As German Panther tanks came within 700 meters of the vital Heumen Drawbridge, the entire operation hung in the balance.

  1. A Bridge Too Far

Advanced Scenario #3: In what was by then a rescue operation, the 43rd Infantry Division and the Polish Air Brigade made their debut in the battle and moved to try and save the beleaguered 1st Airborne just a few miles to the north. But the Germans had had enough time to reinforce the Island. Can the 43rd reach the Driel ferry in time to allow the British Paratroops to escape?

  1. Saga of the 1st Airborne

Advanced Scenario #4: In this two-map scenario, players play the entire Arnhem sector from drop to when relief might have occurred had things worked out differently. Can the British hold?

The Campaign Game

We have provided 4 versions of the campaign game: With or without historical drop zones and with or without limits as to where your divisions can go.In the first, with fixed drop zones and historical limits on where the divisions may go, players will get the most accurate version of Operation Market Garden. With free drop zones, players can see if the drop zone choices are what doomed the operation. Without restrictions on where divisions may go, players can explore strategies above all else and to experience a true “what-might-have-been.”

 
 
 
 
 
 
   

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